Finally, we have successfully presented Pokémon GO to the public.
I, Masuda, have received on Twitter a lot of pleasing messages from around the world, including:

“I’m very looking forward to trying it! I’m excited!”

“I want to go on an adventure right now!” and

“My childhood dream has come true.”

People’s support, among others, gives me power.

There is nothing more encouraging for me as a person engaged in making things for people. I am happy.

I sincerely appreciate support from you all!

While I am participating in the development of Pokémon GO for the construction of its world view and for its game design and music, we are trying to make it enjoyable as a location-based game by removing and dismantling the world view of Pokémon as well as common knowledge in game design, and rebuilding them into a new design.

There is still a long way to go in its development, but I’ll go on making the best things with Niantic so that people around the globe can enjoy them.

We hope to exert continued efforts to make products enjoyable for all, including Pokémon fans and Ingress fans across the world, and even for those with no experience of playing with Pokémon.

Toward the 20th anniversary of Pokémon, we express our hearty thanks to all.

Pokémon GO is scheduled to be released for smartphones (on iOS/Android) in 2016.

We hope you’ll like it!

Images from the presentation

Video footage
United States